Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

The issue with Dayz, H1Z1 and PUBG was that they were made by developers that 1. knew very little about engine optimizations and 2. rushed to add features as quickly as possible with no foresight.

This lead to all 3 games being laggy, which is quite bad for a shooter. It also lead to the pace of development slowing down to a crawl after a few months, which I assume was due to their spaghetti code being hard to work with.

Epic at least has experience with game engines and development, and have managed to keep up the pace and performance.



PUBG has gotten a lot better the past month, it still has the best feel and fun factor of any FPS out right now.

See you on Vikendi. Bring your snow jacket.


I've heard that exact sentence for the past year plus. I'm sure it IS better, but I'm also sure it's still a mess.


> I'm also sure it's still a mess.

Definitely not. Bugs are not a common occurrence currently, while they were present in every single gaming session I had, even for the last year.

Give it a try, the game is in a great state.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: