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Is it even more odd that I can't figure why they did not reference the literal movie 'Battle Royale' that the concept was roughly based on?


Battle Royale is not a game. They are talking about the game category. Battle Royale wasn't even a huge film, more a cult film.


I always saw it as inspired by the Hunger Games, which in turn captured the zeitgeist of the post-2001 and post-2008 society.


It's almost certainly the other way around since Battle Royale was published in 1999 and the Battle Royale film came out in 2000. Both probably take some inspiration from Lord of the Flies


But why did the genre blow up only now? I think that the mass culture projects massive amount of anxiety present in todays societies, and it is also visible in video games. I don't see how a bleak and dystopian game of dog-eat-dog, everyone on its own, 1 player wins and the 99 others lose, would be so popular in say 1995.


I think you're looking for a deep meaning that is not there. Video games are fun, period. The 12-yos that play Fortnite couldn't care less about dystopias.


There might be meaning in the timeline actually.

Internet was hardly available in the year 2000. It takes a lot of bandwidth (and probably CPU too) to run a 100 players FPS. It wouldn't do well before broadband got ubiquitous, almost a decade later.


> But why did it blow up only now

That doesn’t change the fact that BR predates the hunger games (though the author claims to not have heard about BR when she wrote the hunger games).

BR is supposedly about how the old of japan are metaphorically sacrificing the youth. The hunger games was (according to an interview) about reality tv meets the war in Iraq.




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