Guilds felt omitted in your post since they (should) address one of the points you make about the usability/ergonomics of existing Ruby APIs for managing non-sequential execution.
But it’s definitely a bit early to tell what Guilds will actually look like as a final product.
Guilds felt omitted in your post since they (should) address one of the points you make about the usability/ergonomics of existing Ruby APIs for managing non-sequential execution.
But it’s definitely a bit early to tell what Guilds will actually look like as a final product.