In fact, I remember looking on my SNES and NES classics at a laundry list of open source libraries used for those mini consoles.
"Free and open source" doesn't mean you have to give things away for zero dollars (free as in beer vs free as in speech), just that you have to provide users the means to inspect, modify, and link what you've released. I think you'll find quite a bit of GPL and open source information in the about section of quite a few games. I seem to recall Darksiders 2 (among others) offering to send you their GPL'd source from the main menu about screen.
So, I think it works out just fine for games. Hell, all the games made from the GPL'd id-tech engines should be enough to convince you it has worked just fine for games.
In fact, I remember looking on my SNES and NES classics at a laundry list of open source libraries used for those mini consoles.
"Free and open source" doesn't mean you have to give things away for zero dollars (free as in beer vs free as in speech), just that you have to provide users the means to inspect, modify, and link what you've released. I think you'll find quite a bit of GPL and open source information in the about section of quite a few games. I seem to recall Darksiders 2 (among others) offering to send you their GPL'd source from the main menu about screen.
So, I think it works out just fine for games. Hell, all the games made from the GPL'd id-tech engines should be enough to convince you it has worked just fine for games.