I understand what you’re saying, that 50% is better than nothing. Which obviously, I agree with. My contention is that even 50% is not enough to make up for what the worker gives up. Obviously the lack of opportunities may force the employee to accept the arrangement, but I’m speaking about a work life balance overall.
And there are many positions where the cost of hiring/training/retaining employees is higher than 50%, so it’s more advantageous for employers to just give overtime, which employers obviously utilize. But because an employer can force the employee to work overtime, it’s not clearly a beneficial arrangement to both.
Meh, we're just talking past each other, probably were from the start. I'm saying, "time-and-a-half beats working on games at EA for 80 hours/week for base, your factory-working friend has it better than a lot of tech workers" and you're saying "overtime sucks". Both statements are true, we're just negotiating the price...er, wait, wrong metaphor.
You working salary at your local tech whatever? How much are they paying you to come in on Saturday? I ask because you seem to have missed the point.
And 1.5x is the employer discouragement. Who wants to pay 50% more because of poor planning?