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No, it's not. Each visible pane gets its own thread, and three frames are pipelined. That means you could easily keep two cores plus your GPU going full steam (provided you have an underpowered GPU, which you almost certainly do, because you have a mac). In the legacy renderer, everything happened on the main thread so the most power it could draw was one core at 100%.



> In the legacy renderer, everything happened on the main thread so the most power it could draw was one core at 100%.

We’re not talking about wattage, but energy consumption. I.e. a single core working at its max for 5 seconds uses more power than three cores working for one second. It’s a question of efficiency, not how many cores are working at once.




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