In that case, the per-cpu data is the 'reserve' and 'commit' counters that must be updated when the tracer saves an event to the per-CPU buffers.
Other uses that I'm aware of include memory allocators that maintain per-CPU arenas.
In that case, the per-cpu data is the 'reserve' and 'commit' counters that must be updated when the tracer saves an event to the per-CPU buffers.
Other uses that I'm aware of include memory allocators that maintain per-CPU arenas.