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I don't actually see it happening, but it'd be nice if Valve just released the source code and let people compile it for themselves.

I don't think there's any "secret sauce" in the Steam in-home streaming that's actually proprietary/private. It's just a H264 video stream in one direction and controller button presses in the other, over a custom made low latency protocol.

Given Apple and Valve seemed to be working together to bring VR to the Mac recently, I'm surprised they weren't given any leeway at all.




Theres even an open-source version in Java called Moonlight or so.


I believe Moonlight uses Nvidia's GameStream protocol, so it's not quite the same (you need an Nvidia card to use it).


You're right, I confused those two.




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