I don't actually see it happening, but it'd be nice if Valve just released the source code and let people compile it for themselves.
I don't think there's any "secret sauce" in the Steam in-home streaming that's actually proprietary/private. It's just a H264 video stream in one direction and controller button presses in the other, over a custom made low latency protocol.
Given Apple and Valve seemed to be working together to bring VR to the Mac recently, I'm surprised they weren't given any leeway at all.
I don't think there's any "secret sauce" in the Steam in-home streaming that's actually proprietary/private. It's just a H264 video stream in one direction and controller button presses in the other, over a custom made low latency protocol.
Given Apple and Valve seemed to be working together to bring VR to the Mac recently, I'm surprised they weren't given any leeway at all.