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I know that, nothing was an exaggeration, but gold's virtually meaningless in the context of Gold vs Wonder. You would never, ever leave your top production city producing Gold for 20 turns early/mid-game.

It's a really frustrating mechanic. Some other commentators clearly didn't play the early games which didn't include this mechanic.

There's loads of really bad mechanics in Civ 5 that they made kinda ok with the DLC, but it doesn't make them "thoroughly thought through".

Like the other really frustrating mechanic for me is the puppet cities nonsense. You used to conquer stuff, now you sort of own it, but don't at all. It's to try and counter the steam-roller effect, but it's really obviously gamey and unsatisfying. For many play styles civ 5 was rubbish. If you accept the flaws, you can have fun, but it doesn't hide that there are loads of flaws still.

Honestly, the best Civ game is still Alpha Centauri by a long shot. I feel like the Endless series is doing a better job with the legacy than the Civ series, even though it has it's flaws (Endless Space 1 I found was competent but a bit boring, Endless Legend and Endless Space 2 are great).




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