Fascinating read, even though I'm no compiler nerd. Explains some of the significance of vector extensions and support for them in surprisingly approachable language. And as others have mentioned, the glimpse of internal Intel politics is fascinating.
The price on the LRB cards is bonkers. Was there every a plan to bring the price down to the consumer PC market? I'm also curious why Pharr thought programming LRB via intrinsics was limited to so few, from my understanding it really isn't much different than any other intrinsic programming. I also didn't realize it is Pharr from "Physically Based Rendering" fame. Very cool!