Is that a likely problem for the kernel, actually? Given that there's no API stability, and the fact that syscalls are an explicit ABI anyway, I don't see how that'd matter for linux?
This is C++ on Windows for you. On Linux, most compilers follow the ABI that GCC created, which has become very stable. I actually cannot name a C++ compiler that doesn't follow that ABI.
Which is why any Windows developer that wants to export OO libraries uses COM instead, with the benefit that any Windows compiler that can speak COM is able to use the library.
UWP now even supports generics and actual inheritance.
It's a true statement that C++ has gained considerable complexity since those days, largely due to the C++ committee's very religious approach to compatibility. How that added complexity has influenced how complex C++ applications must be is a discussion with considerably more nuance.
I'd argue: Yes, this is true. But you need at least on stable part in the toolchain for the kernel to get reliable results. You can't have your hammer transform to a screwdriver just because you swing it in the other direction. And if there is such a tool/case, you need to be absolutely sure how and when it behaves this way, on every possible platform.
To me this situation is more more like having a screwdriver that can only be screwed with hammers from a particular manufacturer (Linux -> GCC), because that manufacturer is the only one that makes hammers with screw-driving tips that work with that particular screw head (non-portable macros for type-checking or whatever goes on there). You might as well just get a normal screwdriver (C++ compiler) and a normal screw (C++ program) like the rest of the world does -- and there's no implication that you have to keep changing screw tips (-std=c++??) every time Apple (standards committee) decides to come up with a new format (C++17).
If you are going to argue that, then you need to look again at the headlined item, where it was not the case that it behaved the same on every possible platform. It is a non-standard mechanism of one compiler, that was picked based upon a compromise decision about what versions even of that one compiler it would actually work with.
The problem is that you can't always require people to use the latest bleeding edge version to build your code. Especially the Linux kernel has quite some requirements for backwards compat.
And yes, the fact that abi stability isn't really a thing in c++ land is a huge problem too. It has been tried before with beos and it sucked.
> It sucks. Trust me - writing kernel code in C++ is a BLOODY STUPID IDEA.
https://lkml.org/lkml/2004/1/20/20