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I'd make a case for the opposite. Better the devil you know than the devil you don't know. Patent trolling is being dealt with, while we are only just beginning to grasp the consequences of F2P games. I have personally spent tens of thousands of dollars on such games.

But frankly, the real loss for me is that the games industry has transformed from a battle of the name brands, to a battle of the addiction engineering. The games aren't even fun anymore, and I don't know whether that is mostly due to the effects on my brain over time, or the games really getting worse.

Patent trolls, on the other hand, affect far fewer people, and are less likely to cause lasting psychological harm.




You’re in the minority if you’re spending that much on games and you don’t know why. I know dry little about it, but I assume you’re in the realm of addiction and should find help with that.

Also, though: The game industry is experiencing a lengthy renaissance. Stay away from F2P games and dive into the huge catalogue of amazing indie games that deserve your attention and are made by people actually trying to move the art form forward. Way more satisfying, aesthetically and financially.


I hadn't checked this, but noticed the reply now. I never spent more than I could afford, but I did spend much, much more time than was healthy. I've since gotten it under control, as I've realized that if I kept doing that, I would never accomplish any of my life goals.

The problem with the indie games is that there are simply too many to choose from, and the ones I like tend to be just as addicting as the F2P games.




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