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There is a video posted in the comments.

But it worked fine on my Debian Stretch laptop with Intel integrated graphics. MED was pretty slow, but VERY_LOW and LOW detail levels were fine.




It's also raytraced/marched too, right? Reducing the resolution where possible might help with performance. I'm not sure if there's an easy way to do that via ShaderToy though.


Not clicking the full screen button is a great way to reduce the resolution :)




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