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What I miss most about CRTs are accurate light gun video games. I tried Overkill on PS3 and while it was fun, the crosshair positioning was terrible. Rail shooters seem to have vanished into history (much like Ruby on Rails) (I kid! I kid!)



The Nintendo Wii's cursor positioning was perfect, and was as intuitive and direct as using a mouse. Instead of having to move a joystick to move your entire view, you just point the remote at an enemy and shoot. I wish the Wii was slightly more powerful so that its FPS games were taken more seriously


I'll agree that it's as intuitive as using a mouse. I'll strongly disagree that the cursor positioning was perfect or that "you just point the remote at an enemy and shoot".

Point the Wiimote generally at the screen, waggle it around a while to figure out when the sensor bar is in view, and then use mouse-style relative motion to get it pointed where you want. If I just point it at the TV, I don't know where the cursor will be, but it won't be exactly where I pointed.

A CRT with a lightgun is much more of a point and click situation.




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