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Shouldn't simple linear movement of a scene still compress really well?


Yes. The compression works by analyzing changes in the screen. A simple example of this would be if you are displaying data. Say you are taking real time data and it is scrolling across the screen. Your display moves the data to the left, drops off what moved out of the frame, and adds what is new. Pictures are more complex, but the idea is the same. Only take what is new.




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