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New technology starts with the above-well-off, using tech you currency consider "absurdly unattaible to the masses" (like cars in the 20s, or telephone in the 40s, or computers in the 60s, or 24/7 internet in the 90s): for instance, when you just get a basically free gigabit connection straight into the backbone (like in a new upscale Japanese apartment building) the very idea that latency could even be a problem just... disappears.

In that context, just attaching an interactive window to a remote running process (as long as it can stream faster than whatever is your minimum acceptable framerate at your minimum acceptable resolution) is literally indistinguishable from running locally. So I frankly do hope that comes to pass (as long as I also get to keep being able to build a desktop computer for working offline).




Latency and bandwidth are different though. Your GBit connection won't help you access servers on the other side of the Atlantic.


I have no idea why you would need to leave your country in a world where we're back to thin clients and remote processing. Pretty sure the most obvious place for that processing to take place is at what used to be ISPs and have in this hypothetical future become Interactive Service Providers rather than "internet" service providers, with low latency, high bandwidth hubs in or near your city (and more likely, multiple hubs per city).




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