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There are 2 problems to combat here.

1. Difficulty of building trust between individuals remote 2. Lack of understanding concerning communication skills & tactics required for remote work (upholding trust)

Anyone that has played the older generation of mmorpgs actually has these 2 skill sets well practised. But that is a very small portion of the workforce.

For this group I hypothesize a high upfront(2-3 weeks) time spent in person building trust. Once trust is established, remote work time could increase in a cyclic manner. But this required back and forth travel, but the intention is for the new employee to become 100% remote over time so they don't stress about moving and solidifying housing in the expensive markets. They can maintain a cheaper more remote long term lease, and only short term expensive leases when in person time is required for teams to synchronize.




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