Yes Eve is amazing to read about, but looking at it from the outside it seems like if you're not a huge ego, you're signing up to be a cog in a machine.
Yes Eve is amazing to read about, but looking at it from the outside it seems like if you're not a huge ego, you're signing up to be a cog in a machine.
That's one of the interesting things about EVE from a story perspective.
For most games, you're the "Chosen One": the Dragonborn, the Master Chief, The One. You're supposed to be the hero of a grand and epic story. To succeed in spite of the odds.
And this clashes greatly when you put that same storyline in an MMO. And somehow you have to reconcile being the Chosen One with all the other Chosen Ones running around and doing the same quests for the same rewards.
With EVE, there is none of that. You can be a plain ol' miner, or some other cog in a vast machine. Or you can be a pirate, and strike out on your own. Or whatever. You don't start out special, but maybe you can become special over time. And be part of a story that is talked about for years to come.
massive battles are what makes it to the press, but the real fun is in small skirmishes in unconquerable space (wormhole space). The game mechanics prevents massive swarms - so you'll be fighting highly elite, small groups (in the order of 5-10), in small to medium sized ships.
It takes skill, dedication, as well as some luck (since you can't tell who is in the "system" with you in wormhole space, unlike in regular space). You have to constantly do scan, and entrances and exists shift (so you _can_ get stuck with no way back).