In EVE, there are large alliances of play guilds, which do most of the governing/politicking inside of the game. It's one of the major selling points that things like which faction controls what territory is really just a function of which players can keep control of the territory.
(Well, EVE supports the primitives for such activities, by having tools for eg creating player guilds that can pool resources, but the actual guild structure and politics is controlled by players.)
In EVE, there are large alliances of play guilds, which do most of the governing/politicking inside of the game. It's one of the major selling points that things like which faction controls what territory is really just a function of which players can keep control of the territory.
(Well, EVE supports the primitives for such activities, by having tools for eg creating player guilds that can pool resources, but the actual guild structure and politics is controlled by players.)