Yup, with bindgen and rusty-cheddar you can build interfaces both ways that just talk over a C ABI. It's really, really nice.
In fact Rust in general is awesome for going to a wide range of platforms. I've got a project right now that runs on MSVC-x64/x86, Linux-x64, OSX-x64, Android-armv7, Android-x86, Linux-armv7 and Emscripten. Single codebase and interacting with various languages(C#, C++, Java) via the C ABI. Rust even cross-compiles my C source via GCC crate so I can use C libraries and build for any of those targets from my host(win32) machine.
Also, having just spent a few hours fucking around with linker flags in Qt I can't stress enough how awesome Cargo, Crates.io, Rustup and the sane defaults Rust has. It really is an incredible ecosystem.
In fact Rust in general is awesome for going to a wide range of platforms. I've got a project right now that runs on MSVC-x64/x86, Linux-x64, OSX-x64, Android-armv7, Android-x86, Linux-armv7 and Emscripten. Single codebase and interacting with various languages(C#, C++, Java) via the C ABI. Rust even cross-compiles my C source via GCC crate so I can use C libraries and build for any of those targets from my host(win32) machine.
Also, having just spent a few hours fucking around with linker flags in Qt I can't stress enough how awesome Cargo, Crates.io, Rustup and the sane defaults Rust has. It really is an incredible ecosystem.