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I think it runs on every A9 (iPhone 6S) powered phone and tablet or newer. So more or less every iOS device sold since 2015/2016.

Yeah and fragmentation in Android versions is pretty bad. Also the quality of the underlying hardware might be not as consistent as in iOS devices. It relies on a lot of sensors to get it right, not just raw CPU power and a nice camera.




> It relies on a lot of sensors to get it right, not just raw CPU power and a nice camera.

The Android CDD maintains requirements for sensor accuracy and performance: https://source.android.com/compatibility/android-cdd#7_3_sen...


It does, yes, but the CDD standards are much worse than a 2015/2016 iPhone, or a recent Google Nexus phone.

e.g. lots of Android phones basically can't hit low latency audio targets that iOS has been able to hit essentially since launch.


iOS has had a ton of effort put into its audio stack - it was an iPod replacement as well as a phone. Remember when the app was still called iPod?

iPod users wouldn't have taken the iPhone as seriously if Apple hadn't put in the work to make audio a first-class citizen. Android doesn't have that pedigree/baggage so it's never been as important.




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