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Great feedback, thank you. Somewhat ironically in Guildwork's case, I think that the potential in this space has really increased in the last few years as gaming services like Discord (and Twitch, Steam, etc.) have built up robust public APIs that allow you to manage all of your gaming networks at a higher level. And yeah, I agree that the screenshots are in need of a refresh, I'll be taking a look at that again soon.



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