I would partially agree with this even though Java is a great language.
I can firmly recall in my CS 101 class where they were teaching basic programming using Java, and the teacher seriously told us "just put static in all of your method declarations, don't worry about why yet otherwise you won't be able to use them in your main".
...didn't fully learn what static meant until over a year in my programming career.
In my CS101 class I asked what the "public static void main(String[] args)" meant at the beginning of the java code we kept getting and got the response: "It's some magic, don't worry about it."
But that's already the problem: You start by ignoring instead of explaining things.
If you start with
print("Hello world!")
you can already start explaining your subjects everything they've just written and build from there.
So, you'll get around faster to teaching the mindset of programming instead of explaining access modifiers. Those are not needed for that.
Also, if you would start an explanation of anything new to me now with "oh, that's magic, just ignore it.", I still would walk away from your course if you can't explain that within a week.
I think you're being a little bit aggressive about the when's and the how's. I think there's nothing wrong with saying "Don't worry about that until next week, we'll be discussing that in another lecture" as long as it does in fact get explained. I don't think the statement should be "it's magic, ignore it," ever.
At most universities I've seen, CS101 assumes no programming experience, so if you want to show a real Java code block there's going to be a lot of stuff a student's never seen before.
I also think this is why languages with REPLs and relatively few syntax modifiers (like Python) are good for intro courses. You can fire up a REPL and type `print "Hello World"` and it'll do just that. The students don't have to see any "don't worry about it" type stuff.
edit We may have been agreeing about the "print Hello World" part and the Python part. The problem is that some universities (like my Alma Mater) had the hard requirement of all CS and IT students started with Java.
Yeah, that's exactly my point (I'm not sure if we're misreading each other here?). If you want to teach someone how to program, there is much to be had if you start with simplicity and consistency. Algol-derived languages pretty much all struggle with this, whereas Python, Javascript etc. have a much more sane base to learn from.
(NOTE: Only a base. Both Python and JS get very complicated and magic-y if it comes to details. But those are not what you'll want to teach. You'll want to explain scopes, variables, functions, objects etc.)
In both, the basic file is a scope. In both, you can write "Hello World" without fluff, because that scope is executed. It is consistent on a starter level. Then you move to variables. Then to loops. Then to functions showing how you can modularize code. And you didn't have to write `public`, `static`, `class` or whatever. Your students don't even need type theory beyond "that's a string" and "that's a number".
> The problem is that some universities (like my Alma Mater) had the hard requirement of all CS and IT students started with Java.
Mine did too (still does, AFAIK). Incidently, they also did also basically nothing to guarantee any didactic quality in any of their courses. Go figure ;-)
I still maintain the opinion that people defining rules like this overestimate the effort that comes with switching languages. If you're teaching solid fundamentals instead of "Language X", you shouldn't have too much of a problem teaching the same students something like Java at a later point. But the way to get the basic understanding will be much smoother.
As an anecdote: Shortly before I finished my masters I would help out a bachelor student on his first project. He had the problem that they only had started out in Java a semester before, but he had to use Python (because of the tooling and libraries involved). He asked me a couple of questions that mostly equated to "how do I best do X in Python" (the hardest being non-performance critical parallel tasks - simple threading stuff). A couple lines of code later, his reaction basically was "Really? That's it?!". His impression seemed to be that most tasks must* be very difficult and complicated, since they were presented this way in his Java class...
It was even worse starting in C++. Almost half the code in any project was opaque black magic. What is char and why do I need it? Why do I need `using namespace std`? Why do I need to create a Pair in order to insert into a Map?
I don't think it's worse in C++. You can make purely imperative C-like programs in C++ with essentially no boilerplate (with the exception of maybe needing io from the standard library), and build things up as they go.
While I still am a big fan of C++, I'd attest to the fact that is a worse language to teach beginners. Funnily enough, that's not so much because of the language, but because of its legacy.
I learned programming with Borland Turbo Pascal and later Delphi and have to admit I struggled with the OOP mindset at first. The according chapters of the book I used were filled with contrived examples that left me saying "I can also do this the old way!". Apart from this, I found the book to be very well written, though.
Then, I tried learning C++ (using a Book frome the same series) with Borland C++ Builder. Boy, was that a mistake. I didn't get around to understand why I had to keep using -> instead of . everywhere (before, I almost never used a pointer anywhere), the whole delete-dance was a nightmare and the Borland tooling was so filled with magical clicks that generated event handlers that I never understood how the whole thing really worked (you never got to see the whole code). Headers vs. .cpps was a similar disaster, and compiler errors could only be met with comparing your code with the example on a symbol by symbol basis[1].
So, while C++ is a nice language (far better than Java IMO), starting in it was a nightmare. The problem here is that you have to explain way too many concepts at the beginning (which still holds true even with C++17), and since APIs like the Borland GUI libraries or win32 are based on so much cruft and ages old crap, you'll never get to the point where a beginner can say "Look, I've drawn a circle!".
Honestly, if you ask me, programming courses should best just start with a modern version of Python. But even then you'll have trouble setting up on Windows and getting over the whole UI frameworks disaster.
[1]: This kills experimentation. That's the absolutely last thing you want to do if you're trying to teach a motivated kid how to program.
Edit:
Also note: Often, the mindset seems to be that "beginner" means someone at a university. In my opinion, that's a fallacy too. I started out when I was 11 - I'd never even had any decent english course in school back then. Think of that, and you'll start to see the flaws in starting out with some way too complicated concepts. We should get rid of the notion that a learner has to "push through" things (especially at the start!). It will be to the benefit of society.
The problem there seems to be that you were learning an IDE/Gui builder and c++ at the same time. I still think I language that exposes pointers directly (c, c++, others?) are far better than something like python. Pointers force you to understand memory, allocations, the heap and stack, etc. There are way too many professional programmers that don't understand them.
The problem there seems to be that you were learning an IDE/Gui builder and c++ at the same time.
Even from a modern persective, I'd disagree with that. Yes, the IDE was a pain point, but it existed because the alternative is much worse. You don't want to start out explaining Makefiles to anyone (even if you start with VS you'll be spending an hour setting up instead of programming).
Pointers force you to understand memory, allocations, the heap and stack, etc.
Yeah, and we'll both agree that this is crucial knowledge for any professional programmer. But if you're starting out (we're talking first language here), it's in the way. You don't even know what a loop is yet. You're at least years away from professional.
Also, not everyone who programs wants to become a software developer. Sysadmins don't need pointers, but a readable alternative to shell scripts is nice (I know such people, they exist). A journalist who wants to make a flashy chart on the internet doesn't need to know pointers. A biologist also doesn't - but (s)he can certainly benefit from programming. Have you seen what Jupyter can be used for?
Edit:
As a side note, I also see much value in starting with a more functional language than C++.
Lexical scope really affects your thinking. If you can get to that at the end of the first course, you'll have taught something tremendously useful. I've been working at a local university of applied sciences until last year, and you really don't want to know how many students there struggle with a C++ lambda expression.
Again, to reiterate: I'm a fan of C++. I still cringe at most other imperative languages. But I see its weaknesses (especially in teaching).
> Also, not everyone who programs wants to become a software developer. Sysadmins don't need pointers, but a readable alternative to shell scripts is nice (I know such people, they exist). A journalist who wants to make a flashy chart on the internet doesn't need to know pointers. A biologist also doesn't - but (s)he can certainly benefit from programming. Have you seen what Jupyter can be used for?
In context, this is about CS classes, while the others might do some programming they shouldn't need to do computer science. Also, although being easier, is jupyter doing anything not being done in emacs years ago?
>You don't want to start out explaining Makefiles to anyone (even if you start with VS you'll be spending an hour setting up instead of programming)
To anyone on the path of becoming a professional programmer, yes, it's worth a few minutes to write a trivial makefile. It's worth teaching how to compile from the command line and how to batch those commands with a DSL is really simple. Again, there are way to many programmers who have no idea what their IDE is doing, which really isn't that much.
> Yeah, and we'll both agree that this is crucial knowledge for any professional programmer. But if you're starting out, it's in the way. You don't even know what a loop is yet. You're at least years away from professional.
c/c++ don't force this straight away though, you can easily do for loops before you begin managing memory. In any language memory should be understood before arrays are.
> Also, although being easier, is jupyter doing anything not being done in emacs years ago?
While I already think it's worthwhile that you can sidestep emacs' setup and learning curve for uninterested students, you might be interested in how it is already used for collaboration and teaching.
If you're teaching math or physics to a bunch of students who know Python and SciPy, I would assume Jupyter notebooks are an amazing way to distribute course material.
Clicking on a few random ones seemed to be broken in the web view, which doesn't bode well ;)
I'm sold on the idea though. 20 years ago all our math books came with basic programs in each section, I can't help but think maths and physics would have been much more fun if we'd been able to run them or had something like jupyter. I've been told textbooks don't come with this any more, which seems like a shame now that computing devices are so ubiquitous.
> In context, this is about CS classes, while the others might do some programming they shouldn't need to do computer science.
We seem to read the same statement differently. I actually had a CS101 class in highschool (also in Pascal, I didn't learn much there
;-) ). While all students there wanted to go in the engineering/science direction, I think only a hand full of us ended up in CS. Granted, this might be due to terminology.
On the other hand, I work with people who studied "business informatics", which at a bachelor's degree has the same base classes. I can guarantee you none of them use a pointer in their daily work (again, they do more in the sysadmin direction).
> To anyone on the path of becoming a professional programmer, ...
Yes, but not in the first lecture. Not before they know what a loop is. Many don't even know the command line (yes, I was also stunned to see that).
On the other point, I entirely agree :). I could make a huge list of frustrations I have with professionals not being willing or able to introspect how things work.
> c/c++ don't force this straight away though, [...]
As I said, it's not so much of the language anymore, more its legacy. C++ has stuck around quite a while, and this results in an abundance of old and bad APIs.
And with the better ones, you'll be able to leave pointers aside, but end up ignoring templates instead... Also, already the output operator on STL streams means you'll have a lot of explaining (or ignoring) to do.
Additionally, if you really are already teaching computer science students, I'd say you'll give them a better time explaining pointers and so on to them after they already know a language they can certainly use in the industry - in which case the idea of using Java to start out still has a point...
Edit:
This basically leads back to the original argument of the article: If you change the starting language for beginners, do it for their learning progression. If you're changing it to C++ for C++'s sake, you won't be doing your students a favor, stick with Java. If you can tolerate telling your students "hey, look, this magical thing is actually that feature here", you can also tell them later on that C++ is basically much like Java except for some details. I think language switching isn't as hard as it's made out to be if you're teaching the right concepts.
Yeah, I did Pascal in high school too, but I thought x01 were college designations, we don't use them here.
Actually, I've been brushing up on my awk lately and it seems like it might be a good candidate for those not on the CS track.
It teaches/requires the command line. It has a built in loop (great for fast feedback). It's a decent enough language. And I'd argue it and the rest of unix tools are probably more worthwhile than any general purpose language, they're brilliant for data wrangling.
> I thought x01 were college designations, we don't use them here.
As I said, this is properly a terminology question. I can't speak from experience for the american naming scheme, and where I live, much of it has been "rehashed" in different institutions.
Does that mean that you have noone at the beginning of a CS degree that can't program yet? We certainly hat a good bunch of them.
As for UNIX tools: Absolutely. I've never gotten around to learn awk properly (and never had any need to), but having experience in bash (and other shells) in combination with the GNU tools has had countless benefits for me so far.
Do you have any preference for introduction material for awk?
Edit:
When it comes to data processing, I also really like what projects like pandas are doing:
> Does that mean that you have noone at the beginning of a CS degree that can't program yet? We certainly hat a good bunch of them.
I don't think our school was very typical, it was a fairly poor public school, I suspect it was taught because there was a sepecific teacher that wanted to teach it. It was being run from the commerce department at the time, with half the time spent in the graphic design class rooms (they only ones with computers). This was in the late 90's when they were still teaching us touch typing on electronic typewriters. It does seem like a huge waste for students to start a CS degree without experience though, a good portion of them will never have any aptitude for it.
> Do you have any preference for introduction material for awk?
I've been going through O'Reilly's "Sed & Awk" that was sold as part of a unix bundle a while ago. I haven't done much at all, though it has simplified monitoring things at work, like coloring log files reading from log files to tell us how many and how long a particular set of processes are taking.
It would of been better to start you with C then transitioned to C++ later on or skip it all together and go directly to java/ocamel/haskell then come back to C++ at a later date.
I can firmly recall in my CS 101 class where they were teaching basic programming using Java, and the teacher seriously told us "just put static in all of your method declarations, don't worry about why yet otherwise you won't be able to use them in your main".
...didn't fully learn what static meant until over a year in my programming career.