> there's no real downside to letting developers on non-OSX platforms build iPhone apps.
To fully enjoy network effects you need to control the whole stack. This is the problem with this rumor: Jobs may be anything but he's not suicidal.
Allowing iTunes to run on Windows helped increase sales of iPods and music and preventing those who already had PCs running Windows to considering the competition.
Allowing VS2010 to target iPhone/iPod/iPad would increase the number of developers who could develop for the platform, something that I don't think Apple really needs.
If nothing else, Apple could raise the bar on apps a bit. This would only lower it.
If nothing else, Apple could raise the bar on apps a bit. This would only lower it.
On the contrary, if Apple had more apps to choose from, then it could afford to be more selective. The only thing is that they're already in a position to be more selective, and they're clearly not! (Perhaps too much work.)
That's the point. Apple doesn't need WinMo developers porting their apps to iPhone because a) they are terrible, b) there are not many of them and c) the important/interesting ones are already ported
To fully enjoy network effects you need to control the whole stack. This is the problem with this rumor: Jobs may be anything but he's not suicidal.
Allowing iTunes to run on Windows helped increase sales of iPods and music and preventing those who already had PCs running Windows to considering the competition.
Allowing VS2010 to target iPhone/iPod/iPad would increase the number of developers who could develop for the platform, something that I don't think Apple really needs.
If nothing else, Apple could raise the bar on apps a bit. This would only lower it.