#1 and #3 could also mean that you need more "junior games" right away that kind of sort of simulate the entire experience instead of learning from elements. I suggest picking up a copy of "Making Learning Whole" by David Perkins. I personally don't quite like the writing style but the content is pretty interesting and important. Super Cliffnotes version: try to frame everything you learn in some sort of mini-version that is kind of sort of like the whole...yes it's hard for some (especially intellectual) domains but there's usually ways to do it.