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v-sync is a workaround, VRR is the solution.

As others have pointed out, there are numerous problems with v-sync — in addition to input lag, f you want to drive (for example) a 100 Hz monitor, the GPU will need to consistently deliver ≥100 FPS, or you'll repeat frames and introduce jitter.

This means you don't need to consistently hit 100 FPS to experience ≫60 FPS refresh rates (without jitter).




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