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I believe that's pretty much exactly what I said.



I'm confused, Dennis. Was I replying to you? Also, it looks like we're saying the exact opposite thing.


Sorry I didn't read the thread correctly and mistook the placement of your reply.

However yes my statement was very much the same, however questionable comparisons to the console market may be.


The comparisons seem especially apt.

Microsoft: Nobody can develop first-class applications for the platform without licensing the (extremely expensive) X360 XDK, which includes an approved compiler toolchain.

Apple: Anyone running OSX can develop first-class applications for the platform using Xcode for a (very cheap) developer fee.

XNA is a red herring. It's (to use MSFT's term) a hobbyist platform.




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