I like the design choice of chilled music and graphics which contrasts with the game objective of typing fast. Makes me want to type as fast as I can while remaining perfectly relaxed.
I'd love to be able to start at higher levels. Depending on your WPM, the first few minutes are somewhat boring... but if you keep grinding for long enough, it's quite challenging.
It's fine... but I have to ask: is it really good to have another game in which you can't win?
You can complete a level -- but then a new, faster one starts. Change the semantics to "You won Level N!" and add an optional cookie to remember your high-scores, and this becomes a much more positive game.
This is not meant as saying "old news", but merely asking, is this new? I remember seeing something like this as the first HTML5 game I encountered a few years ago. Not sure if it was specifically this or just same concept.
Nevertheless, good fun! I had Typing of the Dead for Dreamcast with a keyboard and played the crap out of that. Even more so than the regular House of the Dead which I also had.
Yeah I noticed that too. I wax assuming that it would target the word nearest the bottom that starts with the letter I start with, but I don't think that is the case. Not sure, but not def tripped me up a couple times. No excuses though, definitely need to get faster.