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I really enjoyed Rolando - lovely game. So I'm dismayed to now realise that it has bad performance due to not being written in Objective-C, and the Layers and the APIs and the crappy User Experience and the Glavin!

It seemed really good to me, but I guess I wasn't paying attention. It just shows how insidious these fake apps can be - they have poor performance but in a way that is indistinguishable from a Correct application. I'll be emailing Apple ASAP to apologise for being so easily fooled.




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