Citations:
Quartz 2D: Read Apple's library docs or headers. Publicly available. No other devs have stepped up to question this claim. Dead obvious if you use it.
My own apps: I'm not obligated to tell you. If that pisses you off, sorry, then just ignore that part of my claim, I don't care.
Who else is doing this: Any game made with Unity. Any game made with Mono. Any game made with Lua. Any game made with its own runtime. Any game made with Python. Any game with an advanced preprocessor. Any game that manages its own memory.
Any software with a parser not written directly by hand with C arrays (i.e. any that are worth a shit.) Any software that uses C macros (all of them.) Any software that uses garbage collection. Any software that uses Core Data (violates their own rules.) Any software that has linked in a regex library.
Things that would not have been created had their creators had to work with the same limitations they now impose on others on their platform: every single part of their toolchain. Objective-C, graphics, the compilers, everything.
My own apps: I'm not obligated to tell you. If that pisses you off, sorry, then just ignore that part of my claim, I don't care.
Who else is doing this: Any game made with Unity. Any game made with Mono. Any game made with Lua. Any game made with its own runtime. Any game made with Python. Any game with an advanced preprocessor. Any game that manages its own memory.
Any software with a parser not written directly by hand with C arrays (i.e. any that are worth a shit.) Any software that uses C macros (all of them.) Any software that uses garbage collection. Any software that uses Core Data (violates their own rules.) Any software that has linked in a regex library.
Things that would not have been created had their creators had to work with the same limitations they now impose on others on their platform: every single part of their toolchain. Objective-C, graphics, the compilers, everything.