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The Mono compiler has been upgraded recently: http://forum.unity3d.com/threads/upgraded-c-compiler-on-5-3-...



But this is just initial step and doesn't add any new language features.

From the link:

  The Mono runtime we use in our Editor and Players has not been upgraded.
  The compiler still targets the C# 4 language. This is approximately what our old compiler supported.
  The compiler still target the .Net 3.5 framework profile we previously supported.



.net 4.6 and runtime and gc upgrades are all in the pipeline. but that doesnt help anyone right now.




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