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Isn't it the exact same algorithm? The differences are probably only to do with how things are selected.



Probably not. There are a number of image inpainting, texture synthesis, and reconstruction algorithms that can be applied, with different behaviors regarding noise, color correction, detail scale, handling of regularity/irregularity, temporal coherence, run time, etc.

GIMP's Resynthesizer is based on a 2005 PhD thesis, while the Photoshop thing is probably based on a 2009 SIGGRAPH paper.

http://www.logarithmic.net/pfh/thesis

http://www.cs.princeton.edu/gfx/pubs/Barnes_2009_PAR/index.p...




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