>Regarding GPU quote, that's exactly the sort of thing I'm talking about. It's sort of a cheat where a massive amount of resources are used in one place to reduce a tiny amount in another.
Since the demo was originally entered in the 4K competition at the Breakpoint 2009 demo party, it had to run on the computer designated to run the competition's entries. So it's not like it could require an arbitrarily powerful GPU.
Fair enough. The spec requirements I'm mentioning would apply to people setting competition requirements more than the authors. The authors should of course work within the constraints for any particular competition. They can still try my challenge on the side.
" Intel Core2Quad at 2.66GHz, 2GB of RAM, with a NVidia GeForce 295 GTX with 2x896MB of VRAM. "
Double CPU and more GPU than what I'm writing this on but half the RAM. Beefy indeed. .exe size is still impressive and all given what they're doing.
That's the thing, though.... If this were an arbitrarily sized demo, I (and probably most people) would agree with you about the GPU stuff. But it's not arbitrarily sized, it's all in 4K. And it's from 2009.
Since the demo was originally entered in the 4K competition at the Breakpoint 2009 demo party, it had to run on the computer designated to run the competition's entries. So it's not like it could require an arbitrarily powerful GPU.
Although the compo computer was pretty beefy for the time: https://breakpoint.untergrund.net/2009/compos_pc.php