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Yeah, at least in the time I've been doing Cocoa development it's kinda always been that way. OS X Cocoa tutorials have never been much of a thing, meaning that if one wants to learn it they're going to have to dive into the documentation and scrape bits and pieces from random blogs. It's just something one gets used to… The insurgence of Cocoa Touch tutorials in the past few years felt almost strange from my perspective.

On the bright side, much of what one learns in iOS tutorials transfers to OS X, even if it doesn't seem that way. The biggest difference IMO is the swapped priorities of windows and view controllers. On OS X, view controllers haven't done much until very recently and NSWindow is something of a cornerstone, since most applications use more than a single window. On iOS, it's all about view controllers and most apps use only a single UIWindow.

This makes me curious of what kind of demand there is for high quality desktop Cocoa tutorials and instructional material…




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