First of all, the DK1 and DK2 were huge andvances in consumer VR. They also let developers play with VR for the first time, and start learning the rules of the new medium.
But we are here critize, not to praise.
My ongoing gripe with the DK2 was the Occulus Drivers and API constantly breaking. Every couple of months they would release a new driver that was incompatible with previous drivers, and games programmed to work with previous drivers. This meant that you often were faced with having to upgrade to play a new game and forever losing access to your favorite old games. I finally just quit upgrading -and thus quit buying new VR games.
It also used to sometimes require an hour of work to get a game to run correctly.
Occulus has fixed both of those with the Cv1 release. So why am I waiting for a Vive, rather than buying a CV1?
Occulus really, really wants to own VR. You can't launch a game without an Internet connection. The TOS allows Occulus to record what you look at and do in VR. I find both really creepy.
The Vive is room scale, gives you hands, and has better optics. So I'm just waiting.
But we are here critize, not to praise.
My ongoing gripe with the DK2 was the Occulus Drivers and API constantly breaking. Every couple of months they would release a new driver that was incompatible with previous drivers, and games programmed to work with previous drivers. This meant that you often were faced with having to upgrade to play a new game and forever losing access to your favorite old games. I finally just quit upgrading -and thus quit buying new VR games.
It also used to sometimes require an hour of work to get a game to run correctly.
Occulus has fixed both of those with the Cv1 release. So why am I waiting for a Vive, rather than buying a CV1?
Occulus really, really wants to own VR. You can't launch a game without an Internet connection. The TOS allows Occulus to record what you look at and do in VR. I find both really creepy.
The Vive is room scale, gives you hands, and has better optics. So I'm just waiting.