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So what's the benefit of converting Win32 to UWP other than publishing to Windows store?



You can run your app on xbox one and windows phone. Access to some new APIs.


In addition to what doikor said, you get sandboxing aka "trust".


If you can distribute through the Windows store only, hopefully it will be the end of the hideously unpleasant task of creating Windows installers.


Microsoft gets 30% of your revenue.


You get all the new WinRT APIs.




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