Isn't this similar to A* or alpha-beta search but with a fitness function and the random-ness of evolutionary algorithms?
I feel like it might apply well to a strategy game but for something like chess, would not fair as well. Mixing two great move sequences in chess would probably result in disaster
I feel like it might apply well to a strategy game but for something like chess, would not fair as well. Mixing two great move sequences in chess would probably result in disaster