How about Entertainment? Being virtually transferred to a remote location, either as tourism or to watch any kind of show (concerts, live theater, sports) should have obvious appeal for any spectator. Watching performances should be a larger market than other niche entertainments that benefit from VR like hardcore gaming.
The increased sense of presence is an instant upgrade over the limitations of TV and handheld devices, assuming the shortcomings of VR discomfort can be avoided.
The increased sense of presence is an instant upgrade over the limitations of TV and handheld devices, assuming the shortcomings of VR discomfort can be avoided.