Autodesk went all in on Microsoft platforms some years ago. AutoCAD and 3DSMax are Direct3D-only on Windows. Their software on Mac and iOS devices uses OpenGL for now, but I think Autodesk will likely switch the back end out for Metal, given Apple's sterling reputation for OpenGL support. /s
Point being that OpenGL exists mainly to support old CAD apps. Actively maintained current apps will switch to Vulkan, or whatever API provides the best benefit on the target platform.
Point being that OpenGL exists mainly to support old CAD apps. Actively maintained current apps will switch to Vulkan, or whatever API provides the best benefit on the target platform.