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Working Calculator in Super Mario Maker [video] (youtube.com)
119 points by janvdberg on Feb 14, 2016 | hide | past | favorite | 19 comments



The actual impressive logic circuit used: http://i.imgur.com/rltt1y7.jpg


With all the careful routing of the "signals", the author seems like someone who might enjoy doing IC design work.


A link to another video of the same level. This one, however, adds 6 + 6 to get 12, which (in the final scene), shows how the digital numbers are created (timing flying bomb-ombs exploding near ice blocks).

OP's video shows 4 + 4 = 8, in which none of the ice blocks need to be removed, so kind of magical when you're seeing it the first time and wondering how those blocks got there.

https://www.youtube.com/watch?v=rCTGXUNg2fE&feature=youtu.be


This seems to be a mechanical calculator. I've always found mechanical calculators fascinating and delightfully intuitive, because of how physical they are --- you can actually see components move around and perform calculation. Although in this case, I would've liked to see more details on how the sum is generated.

Related: Super Mario Maker is Turing-Complete: https://www.youtube.com/watch?v=HcLE1MuyodA


You might like this 'Marble Adding Machine':

https://www.youtube.com/watch?v=GcDshWmhF4A


Thanks, I just lost an hour watching this guy's homemade workworking machine videos. Fantastic stuff!



So according to the comments in the reply to https://www.reddit.com/r/MarioMaker/comments/44b7cd/a_3bit_b... - this is not actually turing complete, for several reasons such as level size limitations and object count limitations.


By that standard, no computer can be turing complete, assuming a finite universe. If you want to apply turing-completeness to physical machines you have to ignore that part of the definition.


Nice demo, but the dialogue on top of the video is fairly annoying: "I have no idea how he did it!", "This is insane!", "You can't see it here but my jaw just completely dropped.". Would have been better with a commentary from someone who had a clue what was going on.


I felt the same way. IGN though, so I suppose you could expect as much.


This is the video by what seems to be the creator of the level, no commentary however. https://www.youtube.com/watch?v=rCTGXUNg2fE


As you watch the video, notice how Mario is moving along with the shells. This isn't just for show: the shells will disappear if they move too far offscreen, and the music-note blocks won't produce an item when hit unless they're actually visible. Building a circuit this complex under these constraints is a huge achievement.


It's pretty cool that it displays the sum as digital numbers.


I wish I could put one third the amount of dedication I just witnessed into my own work, sometimes.


Remember seeing something like this in Little Big Planet, like eight years ago. Cool to see it with Mario.


> Remember seeing something like this in Little Big Planet, like eight years ago.

The big difference is that LBP has a basic scripting system (circuit boards). Whereas this is a mechanical calculator based on nothing but Mario physics.


You're right. This was more intricate. The maker had to crush the ice blocks into the shape of the numbers. This is pretty intense.


My favorite is still the Dwarven Calculator:

http://dwarffortresswiki.org/index.php/User:BaronW

Though I see he has a new project (Armok Invaders) that looks pretty awesome.

https://www.youtube.com/watch?v=j2cMHwo3nAU




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