don't forget the graphics hardware and memory buses. these can have enormous impact on the performance of anything that gets rendered - even ignoring GPUs, if it is pure CPU rendering.
i'm not saying he's not gotten something wrong, just that your reasoning is flawed based on my experience working with these things. measurement should always be trusted over 3rd party numbers imo - but only if you make the measurement yourself.
i'm not saying he's not gotten something wrong, just that your reasoning is flawed based on my experience working with these things. measurement should always be trusted over 3rd party numbers imo - but only if you make the measurement yourself.