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I never understood how they could claim "this is not html5" and "we have a direct conversation with the GPU", when it appears to be just a bunch of <div>s with style="transform:matrix3d(0,1,2...)"?



Steve said a lot of things that smelled _way_ off to anyone technical. I remember calling him out on that specific "this isn't html5" line he liked to parrot years ago.

He either knew he was bullshitting, or he didn't have enough technical understanding to actually understand his own platform, and if pushed on anything remotely technical, he'd basically just throw his cofounder into the ring to overwhelm everyone with the (admittedly very clever) optimizations they were doing at their rendering layer.

I ran _fast_ the other direction, the whole thing gave off a horrible vibe.


I believe the justification was that the browser goes directly to the GPU for those particular style declarations. It's not quite wrong, but it was definitely a stretch.


Yea, the founder even says 'no it's not webgl' and then you see that te website clearly says its an abstraction of html5 and webgl >.> it's too markety speak for me- akin to the ridiculousness of salesforce's 'no software' motto.




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