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Fantastic writeup. Another example I can think of offhand would be the VBA remake of the original Genesis Shining Force.

Some comparisons:

Original: https://www.youtube.com/watch?v=pewTGCkt4qE Remake: https://www.youtube.com/watch?v=3uVuOd4Aiag

Not sure which one is really better - the original has a very different color palette. The sprites are probably nicer on the remake, although I think the character portraits in the original are superior. The remake does have a number of gameplay improvements.



Another interesting example is FF6 Advance. The original GBA had a screen that wasn't backlit, and would be hard to see darker colours in, particularly if played outside or near a window etc. So many games (FF6) included, compensated for this by using a brighter colour palette across the board than NES/SNES/etc versions.

Of course, once you play that version on a emulator on a modern LCD (or even on the backlit GBA SP), the colours end up being too bright, to the point that there is a fanmade patch for FF6 advance to bring back the SNES colour palette:

http://www.fantasyanime.com/finalfantasy/ff6/images/ff6gba_c...




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