Long term monetization will only work if he can ship version 2 at some point to pull in some more money from the same people who bought version 1 (and the same thing with version 3). The choice of not shipping obvious features of an IDE is in order to have better differentiation between versions.
Though, maybe there is really a good reason for that involving some of Apple's policies. I heard they teach the developers all kinds of lessons when it comes to how a program should be made... who knows...
Long term monetization will only work if he can ship version 2 at some point to pull in some more money from the same people who bought version 1 (and the same thing with version 3). The choice of not shipping obvious features of an IDE is in order to have better differentiation between versions.
Though, maybe there is really a good reason for that involving some of Apple's policies. I heard they teach the developers all kinds of lessons when it comes to how a program should be made... who knows...