| | Our Machinery Guidebook (ourmachinery.com) |
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20 points by todsacerdoti on July 6, 2022 | past | 7 comments
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| | Virtual Memory Tricks (ourmachinery.com) |
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1 point by blakehaswell on April 19, 2022 | past
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| | A Taxonomy of Bugs (ourmachinery.com) |
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34 points by pmarin on April 12, 2022 | past | 8 comments
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| | Our Machinery (ourmachinery.com) |
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2 points by agluszak on Aug 23, 2021 | past
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| | Our Machinery: new “hackable” game engine by PayDay and Vermintide engine makers (ourmachinery.com) |
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1 point by watsonwelch on July 11, 2021 | past
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| | Porting the Machinery to Linux (ourmachinery.com) |
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2 points by wyldfire on March 9, 2021 | past
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| | Step-by-Step: Programming Incrementally (ourmachinery.com) |
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75 points by pmarin on Oct 22, 2020 | past | 12 comments
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| | Step-by-step: Programming incrementally (ourmachinery.com) |
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1 point by rinesh on Oct 9, 2020 | past
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| | Programming Incrementally (ourmachinery.com) |
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1 point by cdmoyer on Oct 8, 2020 | past
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| | Step-by-Step: Programming Incrementally (ourmachinery.com) |
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2 points by stephc_int13 on Oct 7, 2020 | past
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| | Virtual Memory Tricks (ourmachinery.com) |
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2 points by signa11 on Aug 14, 2020 | past
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| | A New Kind of Game Engine in C (ourmachinery.com) |
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5 points by bluesilver07 on June 18, 2020 | past
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| | Borderland Between Rendering and Editor – Part 2: Picking (ourmachinery.com) |
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25 points by ibobev on June 1, 2020 | past | 5 comments
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| | Borderland Between Rendering and Editor (ourmachinery.com) |
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8 points by ibobev on June 1, 2020 | past
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| | Writing a Low-Level Sound System – You Can Do It (ourmachinery.com) |
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3 points by signa11 on March 31, 2020 | past
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| | Writing a Low-Level Sound System – You Can Do It (ourmachinery.com) |
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5 points by Impossible on March 17, 2020 | past
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| | GDC 2020 – Writing Tools Faster (ourmachinery.com) |
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1 point by Impossible on March 17, 2020 | past
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| | OMG: Our Machinery Guidebook (ourmachinery.com) |
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94 points by onekorg on Dec 11, 2019 | past | 29 comments
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| | Data Structures Part 3: Arrays of Arrays (ourmachinery.com) |
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155 points by dmit on Sept 30, 2019 | past | 20 comments
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| | OMG: Our Machinery Guidebook (ourmachinery.com) |
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20 points by BerislavLopac on Feb 18, 2019 | past | 2 comments
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| | Physical Design of the Machinery (ourmachinery.com) |
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2 points by ingve on Dec 17, 2018 | past
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| | Entity-Component-Systems and Rendering (ourmachinery.com) |
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1 point by ingve on Oct 24, 2018 | past
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| | Ourmachinery (ourmachinery.com) |
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1 point by dkrikun on March 4, 2018 | past
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| | High-Level Rendering Using Render Graphs (ourmachinery.com) |
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54 points by adamnemecek on Feb 2, 2018 | past | 9 comments
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| | Explicit Multi-GPU Programming (ourmachinery.com) |
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1 point by pablode on Jan 23, 2018 | past
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| | Physical Design of the Machinery (ourmachinery.com) |
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1 point by ingve on Jan 17, 2018 | past
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| | Minimalist container library in C (ourmachinery.com) |
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3 points by ingve on Jan 8, 2018 | past
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| | Virtual Memory Tricks (ourmachinery.com) |
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164 points by signa11 on Nov 7, 2017 | past | 43 comments
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| | Multi-Threading the Truth (ourmachinery.com) |
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3 points by ingve on Oct 19, 2017 | past
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| | Moving away from GitFlow (ourmachinery.com) |
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2 points by kiyanwang on Sept 6, 2017 | past
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