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Bug: perceptual binding, identity and meaning in a new sort of polyomino game
(
nickbentley.games
)
1 point
by
yamrzou
on June 29, 2021
|
past
100: 10:1 – a game design method you can use to design anything (2014)
(
nickbentley.games
)
3 points
by
Tomte
on Feb 16, 2020
|
past
Organicity in abstract strategy games
(
nickbentley.games
)
1 point
by
autocorr
on Dec 20, 2018
|
past
Abstract Strategy Games: The Definitive Guide
(
nickbentley.games
)
2 points
by
autocorr
on Dec 20, 2018
|
past
Organicity in abstract strategy games
(
nickbentley.games
)
112 points
by
fogus
on June 11, 2018
|
past
|
9 comments
Bug – perceptual binding, identity and meaning in a new sort of polyomino game
(
nickbentley.games
)
1 point
by
panic
on Dec 5, 2017
|
past
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