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Bug: perceptual binding, identity and meaning in a new sort of polyomino game (nickbentley.games)
1 point by yamrzou on June 29, 2021 | past
100: 10:1 – a game design method you can use to design anything (2014) (nickbentley.games)
3 points by Tomte on Feb 16, 2020 | past
Organicity in abstract strategy games (nickbentley.games)
1 point by autocorr on Dec 20, 2018 | past
Abstract Strategy Games: The Definitive Guide (nickbentley.games)
2 points by autocorr on Dec 20, 2018 | past
Organicity in abstract strategy games (nickbentley.games)
112 points by fogus on June 11, 2018 | past | 9 comments
Bug – perceptual binding, identity and meaning in a new sort of polyomino game (nickbentley.games)
1 point by panic on Dec 5, 2017 | past

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