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| | The Modern Unfriendliness of 8-Bit Keyboard Layouts (nerdlypleasures.blogspot.com) | |
2 points by nickt 7 months ago | past
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| | Digital Sound in DOS Games Without a Sound Blaster (nerdlypleasures.blogspot.com) | |
3 points by fcambus on May 22, 2023 | past
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| | The Saga of the Color Brown in the Early Years of the PC (nerdlypleasures.blogspot.com) | |
2 points by todsacerdoti on March 16, 2023 | past
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| | Apple II Composite Artifact Color - NTSC, PAL and Filters (nerdlypleasures.blogspot.com) | |
17 points by colejohnson66 on Dec 6, 2021 | past
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| | Oddball EGA and VGA Resolutions, When the Standard Resolutions Aren't Used (nerdlypleasures.blogspot.com) | |
2 points by ahauxuueei on Jan 8, 2020 | past
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| | The Famicom Microphone (nerdlypleasures.blogspot.com) | |
2 points by sanimal on Aug 29, 2019 | past
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| | IBM PC Floppy Disks – A Deeper Look at Disk Formats and Copy Protection (2015) (nerdlypleasures.blogspot.com) | |
1 point by ohjeez on May 28, 2019 | past
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| | Exciting Developments for NES ROMs (nerdlypleasures.blogspot.com) | |
2 points by strmpnk on Sept 18, 2018 | past
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| | The Ownership of and Issues with the ColecoVision Trademark (nerdlypleasures.blogspot.com) | |
4 points by erickhill on June 10, 2017 | past | 1 comment
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| | Transparency effects in SNES and Genesis games via composite video artifacts (nerdlypleasures.blogspot.com) | |
156 points by kibwen on March 6, 2017 | past | 42 comments
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| | Breaking PC DOS Game Copy Protection (nerdlypleasures.blogspot.com) | |
1 point by fcambus on Jan 7, 2015 | past
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