| | A Wizard's Lizard by the Numbers: Our HTML5 Game on Steam (lostdecadegames.com) |
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1 point by richtaur on Oct 8, 2014 | past
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| | Our first week on Kickstarter: The Numbers (lostdecadegames.com) |
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2 points by richtaur on July 19, 2013 | past
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| | The Wii U web browser's HTML5 gaming capabilities (lostdecadegames.com) |
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1 point by robin_reala on June 17, 2013 | past
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| | The Wii U web browser's HTML5 gaming capabilities (lostdecadegames.com) |
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50 points by richtaur on Dec 10, 2012 | past | 13 comments
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| | HTML5 games can now be played on Xbox 360 (lostdecadegames.com) |
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4 points by richtaur on Oct 28, 2012 | past | 4 comments
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| | Announcing Lunch Bug: HTML5 Game (lostdecadegames.com) |
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1 point by shawndumas on July 21, 2012 | past
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| | Onslaught 2 prototype open sourced and on Github (lostdecadegames.com) |
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1 point by flashingpumpkin on April 28, 2012 | past
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| | Podcast interview with creator of ImpactJS (lostdecadegames.com) |
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1 point by richtaur on April 23, 2012 | past
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| | Our simple new business cards (lostdecadegames.com) |
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2 points by richtaur on April 19, 2012 | past
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| | I made a little tool to help me with animation for my HTML5 game (lostdecadegames.com) |
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2 points by richtaur on April 12, 2012 | past
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| | Goodbye GitHub, Hello AWS (lostdecadegames.com) |
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1 point by richtaur on March 27, 2012 | past | 1 comment
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| | How our HTML5 game won $7k with an hour of work (lostdecadegames.com) |
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4 points by richtaur on March 10, 2012 | past | 2 comments
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| | Pull this up in your Android or iOS browser: Defense (lostdecadegames.com) |
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163 points by donohoe on March 1, 2012 | past | 42 comments
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| | Lostcast Episode 1: Hello World (Lost Decade Games podcast) (lostdecadegames.com) |
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1 point by dannytatom on Nov 20, 2011 | past
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| | Simple intro to the Web Audio API in Chrome (lostdecadegames.com) |
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1 point by geoffb on Oct 5, 2011 | past
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| | How to make a simple HTML5 Canvas game (lostdecadegames.com) |
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2 points by raptrex on Aug 29, 2011 | past
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| | The Road to a Production Quality HTML5 Game (lostdecadegames.com) |
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2 points by jacoblyles on July 15, 2011 | past
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| | The road to a production-quality HTML5 game on iOS (lostdecadegames.com) |
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17 points by richtaur on July 11, 2011 | past | 2 comments
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| | How to embed HTML5 into a native Mac OSX app (lostdecadegames.com) |
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37 points by richtaur on March 16, 2011 | past | 8 comments
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| | An HTML5 game in the Mac App Store (lostdecadegames.com) |
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51 points by richtaur on March 13, 2011 | past | 10 comments
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| | Our first week in the Chrome Webstore: the numbers (lostdecadegames.com) |
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83 points by richtaur on Dec 14, 2010 | past | 9 comments
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| | Protecting your JavaScript with advanced obfuscation techniques (lostdecadegames.com) |
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7 points by richtaur on Nov 17, 2010 | past | 2 comments
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| | What to do when your game is too easy and too hard? (lostdecadegames.com) |
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21 points by richtaur on Aug 29, 2010 | past | 6 comments
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| | Diggy: open source JavaScript game engine (with example game) (lostdecadegames.com) |
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22 points by richtaur on July 5, 2010 | past | 23 comments
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