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| | Osmos, Updates, and Floating-Point Determinism (hemispheregames.com) | |
1 point by captn3m0 on Aug 26, 2022 | past
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| | Physics-Based Animation in Gibbon: Beyond the Trees (hemispheregames.com) | |
2 points by Red_Tarsius on March 23, 2022 | past
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| | Floating-point determinism in the mobile game Osmos (hemispheregames.com) | |
3 points by sandebert on Sept 13, 2018 | past
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| | Osmos, Updates, and Floating-Point Determinism (hemispheregames.com) | |
1 point by phenylene on May 10, 2017 | past
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| | Our Apportable (YC W11) Android Experience (hemispheregames.com) | |
1 point by collinjackson on Nov 4, 2013 | past
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| | ᐊᑕᓇᕐᔪᐊᑦ (ᐅᖃᐅᓯᖅ ᐊᑕᐅᓯᖅ ᓈᒻᒪᔪᐃᑦᑐᖅ) (hemispheregames.com) | |
4 points by lucb1e on June 21, 2013 | past | 2 comments
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| | The Russian (hemispheregames.com) | |
62 points by admp on Dec 18, 2010 | past | 26 comments
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| | Hemisphere Games Why we haven’t ported Osmos to Android – (hemispheregames.com) | |
4 points by alexyim on Dec 17, 2010 | past
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| | Osmos developers on why they haven't ported to Android (yet) (hemispheregames.com) | |
5 points by phenylene on Dec 17, 2010 | past
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| | Issues Linux game developers face: a post-mortem from the creators of Osmos (hemispheregames.com) | |
33 points by sgentle on May 20, 2010 | past | 13 comments
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| | Small team, small budget, clever idea, - trumps indie game market (hemispheregames.com) | |
1 point by setori88 on April 4, 2010 | past
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