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| | Apple's Folly: Long before the iPhone, the Pippin console flopped hard (2013) (gameological.com) | |
50 points by Hooke on Oct 29, 2018 | past | 13 comments
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| | Games with creative copy protection (2013) (gameological.com) | |
63 points by aaronbrethorst on April 5, 2016 | past | 21 comments
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| | More, More, More — How Do You Like It? [Feb] (gameological.com) | |
1 point by CrazedGeek on Nov 30, 2013 | past
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| | Who Do You Think You’re Talking To? (gameological.com) | |
2 points by moe on June 12, 2013 | past | 1 comment
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| | Apple’s Folly: The story of the Pippin game console (gameological.com) | |
3 points by colinprince on June 12, 2013 | past
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| | Apple's Folly: The story of the pippin (gameological.com) | |
2 points by rauljara on June 5, 2013 | past
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| | Backward Thinking (gameological.com) | |
1 point by fdm on May 30, 2013 | past
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| | Rob Landeros, a pioneer of 1990s games plots haunted-mansion genre comeback (gameological.com) | |
1 point by iso8859-1 on May 27, 2013 | past
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| | Sony event argues gaming needs more of everything (gameological.com) | |
2 points by MBCook on Feb 21, 2013 | past
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| | The Pirate Hacks of Africa (gameological.com) | |
2 points by mrcharles on Feb 6, 2013 | past
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| | Crowdsourcing Freecell (gameological.com) | |
3 points by ramirez60 on April 12, 2012 | past
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| | In 1994, a hundred people set out to win a single game of solitaire. They lost. (gameological.com) | |
2 points by jpablo on April 12, 2012 | past
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